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Balrum Wiki
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=== The World === The world is realtime in Balrum. This means that players will see NPCs and animals living their daily lifes. The living world is one of the most important feature in the game, and will include unique animations and AIs for each NPC that lives in the world. The Blacksmith creates weapons, other NPCs will sit down at home and eat, sleep, and talk, the woodcutter will actually go and chop down trees. Animals will live their lifes as well: eating, sleeping, even hunting each other. Everything that looks to be useable in the world will be useable. There will be a vast amount of herbs and materials in Balrum. To build a home, huge amounts of materials will be required and getting those will require that players can chop down trees and mine stone. The world is hand made. Nothing is randomly generated. Every chest will have loot that was placed by hand. But donβt gather everything hastily, because the mushroom that ia picked up one day may be more powerful the next day. Special mushrooms and other special herbs can level up in Balrum. Small details are important. For example if it starts to rain, small pools of rain will appear and who knows, players might find something in those little pools! There are lots of dungeons to explore in the world of Balrum, some of them are multiple levels deep. Every dungeon will have a master who is the boss of the given dungeon. These dungeon masters will drop carefully selected loot so that players will feel that beating the dungeon was really worth it. This will be a game that is aimed at mature players. There will also be random events which can occur. These include: * Forest fires * Boss spawns * Epidemics * Rare mobs that only spawn at a specific time and place, for a specific amount of time. NPCs will provide hints where these mobs have been seen ..etc. (or they might spawn if the proper ritual is completed)
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